Name:Clarence Brown Clan:Ventrue Antitribu Generation:11th Sect:Sabbat (Black Hand)
Physical : Strength (5) Dexterity (3) Stamina (5)
Social: Charisma (3) Manipulation (2) Appearance (2)
Mental: Perception (4) Intelligence (2) Wits (2)
Character: Nature-Soldier Demeanor-Bravo
Talents:Alertness(3) Athletics(2) Brawl(4) Dodge(3)
Intimidation(3) Streetwise(3) Subterfuge(3)
Skills:Drive (1) Firearms(3) Melee(2) Stealth(2) Survival(2) Torture(2)
Knowledge: Area knowledge (2) Black Hand Lore(2)
Backgrounds: Resources,(3) Status(1)
Willpower:9 Path:Power and the Inner Voice(5) Virtues: Callousness(4) Instincts (3) Courage(5)
Disciplines:Dominate(3) Presence(2) Fortitude(4) Potence(2) Celerity(2)
Merits:Berserker, Danger Sense,huge size (1 extra health level)
Flaws:Emotional Isolation, short fuse,
Equipment:Cell phone with Hands free head set. Sap gloves, any
large pistol,
Appearance: Clarence is a large hulking brick of a man. he exudes menace and a half-lidded watchfullness. He is about 6' 8" and has the musculature of a body builder. His skin is a dark chocolate color and his head was shaved at the time of his embrace. Clarence puts out a vibe that makes most people think he's a cop. Clarence bears the Black Hand tattoo on his hand.
Clothing Tendencies: Tend to go with Heavy Black Leather. also wears black engineer boots which facilitate kicking people to death. Dresses like he's coming to kill you.
Ongoing Projects: Allthough he hates nearly everybody, he stays with chiller's pack for 2 reasons. the money and his sister. Since nobody in the pack seems to have any sense at all. Clarence has taken it upon himself to keep them all alive.
Circle and Influence: most sabbat tend to think more highly of Clarence than of any of the other members of Chiller's pack
House:Lairs with the pack and is basically the de facto abbot.
Hunting preferences/Blood source: Clarence,being Ventrue, cannot drink from anybody unless he's beaten them up first.
Story: When you first meet Clarence it is very likely you will be seeing his fist first ,seemingly coming all the way from kansas at roughly the speed of light. Clarence has always been a sullen angry pissed of guy and it's no secret that he was likely to just wreck your shit for breathing up his air.(His short fuse predates his embrace) When he and his sister got jumped by the sabbat pack that recruited them. he managed to cripple 3 and send one to his final death before going down himself. This of course did not endear his new family to him. He also hated them for making his sister insane and making him into a bloodsucking freak.
Obviously. Clarence has some anger management issues. but he is usually able to turn his anger into a useful tool for the sake of his pack. He thinks Joey and Chiller are scum, He thinks Baby is a perverted degenerate and he is actively afraid that Easter will one day turn on him. the only thing that keeps him where he is, is his devotion to his sister and the money that Chiller's pack makes.Clarence and Easter were poor all their lives and now they live in the lap of luxury.
Story Uses:
Combat Wombat: While each member of the pack has odd or unusual attack forms, Clarence is fairly straight forward. Clarence is the mot likely to throw himself headlong into an all-out assault and survive it. He is not super fast but he is very strong and incredibly hard to damage. His Dex+Wits are simply average but he makes up for that by being very perceptive. Both Clarence and Easter are slightly psychic. in Clarence's case this manifests as his danger sense and so he is unlikely to be caught unawares ever. Clarence will be the guy who saw you come in and knew you were trouble and tapped Joey on the shoulder and pointed you out. When expecting trouble, Clarence dons a leather jacket with ceramic inserts and a motorcycle helmet. He also keeps a linebaugh, a thick 3 foot chain, and a bandolier of stakes.
Pack Cop : Clarence can pretty much do the same thing to you mind that he can do to your body. Skilled in Dominate,Presence,intimidation and torture, Clarence can pretty much get answers out of anyone who survives initial contact but doesn't get away. This has saved the packs bacon on more than one occasion and has caused great consternation to enemies who thought that Clarence was just another dumb fucking Brujah. It's also uncovered plots against the pack by other packs.
Fellow Traveller : the only thing that Clarence respects is battle prowess. if you can prove to him that you have the same kind of warrior spirit then you will make a guarded friend. or at least an enemy who respects you. Clarence is begining to wish that he had been embraced by Assamites as he find them to be really cool and of a similar mind.
Wassailer : Clarence is most likely to go off the deep end some day and have to be put down like a rabid dog. His willpower is very good but his rage gets him into trouble and it is eroding his Path. when he goes over, look out because he will look to kill anybody who has done him dirt.
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