The Afterlife

This club started it's life as a Goth/metal/Thrash club but it was at the tail end of the Goth craze when the Chantry bought it. As such it's been changed to a mostly Techno-Rave sort of place so it can actually make money. a rough crew of ravers called BTS (born to steal) occasionally tries to come in here and rob dumb kids tripping on X but they often get their asses handed to them by one or more members of the chantry. The Club is closed monday nights


The Entry:

The foyer and the floor level of the club is completely black and light by black lights and flourescent paint. The foyer has a coatroam which is manned an art student named Nial who is your typical art student.(snide, bitter, hateful,ambivalent about his sexuality, smoking clove cigarettes and reading Goethe, Nietzche, or Kafka) everybody on the staff hates Nial but he shows up for work every night so what can you do? While Nial is a hateful little shit he never steals.


Purgatory:

The bar is located on the ground floor and this is the only place where smoking is allowed. It is slightly quieter here and is thus the only place where you can really have a conversation other than the can. The bar is usually manned by one of these people:

None of these folks tend bar downstairs but each of them have keys to the elevator. The Elevator is located right next to the bar so it is impossible for someone to summon it and get on without being seen.

Jerome has an office on the other side of the bar. there is another door here which leads into bar storage and the loading dock.


Heaven:

Up the double staircase is Heaven. Filled with fake smoke and blaring techno/house/ ambient/ trip-hop/ whatever. Spining the platters are the flawless team of DJ SummerDay (female and really hot) and DJ Razor (male, skinny and unattractive) Between the two of them they have had sex with more people than live in the state of Rhode Island. Heaven is the only part of the club that is fairly low maintenance. The floor of Heaven has numerous square panes of thick clear lucite in place of flooring. This lucite has been magickally strengthened and gets cleaned magickally once a week. So you better wear clean underwear. Most of the surfaces in Heaven are mirrored or chromed so dropping acid in here is not a good idea. Dealing is officialy frowned in the club (and unofficialy ignored as long as it doesn't create problems. Fighting however will get your ass bounced by the security guys.


Hell:

You gotta be special to get into Hell. It requires a key. Supernaturals of many types are welcome here as long as they behave themselves. Blood dolls and Ghouls are also welcome as long as they are with their sponsor (who vouches for their behavior.) Occasionally a ghoul comes alone to transact business for their master. There is only one way into the place and that's the elevator by the bar. There is a second elevator that leads to a concealed door in Heaven. The door has no handles on the outside and Hell patrons are cautioned about allowing anybody onto the elevator. (It's only happened once by accident and that person ended up Awakening...That was a memorable night to say the least.)

Hell's elevator opens onto a stairwell landing. To the right of the elevator are 5 preserved heads with long snake tounges. they are nailed to the wall by their tounges. There is a red arrow pointing at the heads with the words "Not Welcome!" underneath.

The Main room of Hell is low ceilinged and smoky. Since people come here to transact business, Music runs to ambient and trance. The sound system is run by a computer with an auto-DJ program. So music can be anything the patrons really want.

The place has a stage which is conducive to actual performing but such perfomances are rare. The place has a number of booths (which screened a bit from ordinary sight) and open tables.

The bar is very well stocked and possesses a seperate refrigerator for pig's blood (the Chantry has a deal with a butcher shop...Jerome tells them he's a voodun practitioner but he's squeamish...which is only half untrue.) There are a number of chemicals that can be mixed with this blood for desired effects (Allthough it is chantry policy to stay away from stimulants...makes the vampires cranky.) The bar is also heavily stocked with various armaments. to deal with inevitable trouble. Each of the members of the chantry take an evening tending bar. (except for Mo who is terrible at it. Quinn often volunteers. He likes it.)

The door behind the bar leads into an area that is for chantry members only. (Sam regularly bends this rule but rarely for longer than 20 minutes) Jerome and Mo maintain an office each. Sam has commandeered a space and put in a shower and bed. Both of the offices are cramped with books and papers and both are heavily soundproofed. MT also maintains an office for his computers (which is neat as a pin) At the end of the hall is another door that opens onto a hallway. The doors in the hallway are magickal gates that go one-way to various places.(including the nearby car park) at the end of the hall is a door that is magnetically locked and has a keypad. It leads up to a steel ladder that opens into the freezer of the taco bell. At the top of the ladder is a claymore that is pointed down with a motion sensor.it is not ordinarily armed and is concealed under drop down plating. The concealed door in the freezer also has a keypad lock. People using this entrance set off an alarm that call's MT's and Jerome's cell phones.

Beyond the plumbing, There is no other underground access. which really irritates the local Nosferatu who are unused to coming in the front door. One enterprising Nosferatu tried entering via the freezer entrance only to have the claymore "accidentaly" go off once he'd reached the half way mark down the ladder. Oops.

In other words, come in, and ask nicely or fuck off.


Wardings:

The upper levels off the club are heavily warded against wraithly and spiritual intrusion. These wards are strong and subtle and don't show from outside. Since the Afterlife isn't on a Ley line and none of the nodes the chantry owns are here, the Technocracy has no idea that the place is other than what it appears to be, The Downstairs room is extremely well warded. It's also warded against Correspondence magick. Jerome's downstairs office is an open area for spirits and Mo's area is open for wraith's to enter. Mo's office also counts as a 3 dot haunt. All of the office spaces count as 1 dot sanctums.


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