Simulations for Skills Training
Chapter 2: Elements of Make-Believe
Overview:
I
ntroduces the subject of reality-based, make-believe environments. Gives a variety of everyday examples, and compares make-believe (or simulation) as applied in learning with that developed in drama. Also outlines the various attributes that might be used to define the make-believe environment.
Chapter Topics:
Everyday Make-Believe
Cues for Visualization
Encoding for Drama
Encoding for Learning
Defining the Make-Believe Environment
Using Appropriate Cues
Selecting Essential Cues
Modes of Representation
Exercises
Supplemental Reading