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Applications

Simulations

Chapter 1

Chapter 3

 

Simulations for Skills Training

Chapter 2: Elements of Make-Believe

 

Overview:

Introduces the subject of reality-based, make-believe environments. Gives a variety of everyday examples, and compares make-believe (or simulation) as applied in learning with that developed in drama. Also outlines the various attributes that might be used to define the make-believe environment.

 

Chapter Topics:

Everyday Make-Believe

Cues for Visualization

Encoding for Drama

Encoding for Learning

Defining the Make-Believe Environment

Using Appropriate Cues

Selecting Essential Cues

Modes of Representation

Exercises

Supplemental Reading