Simulations for Skills Training
Chapter 11: Converting to a Time-Slice Format
Overview:
Draws the analogy with animation and motion pictures to explain how to express state equations in a digital format suitable for the computer. Uses an example to show how to transform the equations into a time-slice format to permit successive computations, or iterations. Also shows how to control features of the model to meet the special requirements of a problem.
Chapter Topics:
Configuring the Computer Model
Preparing for the Story Action
Sequence of Pictures
Time-Slices
Factors Affecting the Action
Setting Up the Animation
Transforming the Dynamics
Modeling Considerations
Using More Digits
Refining the Model
Narrowing the Time-Slice Interval
Animation vs. Simulation
Dealing with Variable Interactions
Same-time Interaction
Feedback
Exercises
Supplemental Reading